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Joined 1 year ago
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Cake day: July 18th, 2023

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  • Do to stuff that is anti competitive (your words)? What the fuck? Pleas point out the “stuff” that they are doing because this article is accusing them of charging too high a cut on game revenue. Which is NOT the case. Anyone that has half a braincell can do a Google search and see that their cut is perfectly inline with Xbox, PlayStation and Nintendo. They are NOT abusing they market dominance since this same hcut has been in place for basically forever. Someone looked at the 30% and just now said “hey that sounds kinda high” when it has been the norm for decades.

    Also please for the love of God do some research. This has already been battled in court and the case got dropped because of fucking course steam isn’t being anti competitive. A godamm legal company thought they could make some money if they got a ton of people to sign up to a class action and somehow manage to convince the judge with numbers. But it’s utterly bullshit and beating a gift horse around the head. Steam let’s you sell their steamkeys on your website which they make 0 cut on. And all they ask is that you sell it at the same price as on steam? I don’t think anyone realized how good of a deal that is please for the love of God look at any other game platform and if you can so much as find a clause that lets you sell their keys on any other platform I will be VERY impressed.

    TLDR: Stuff is not exact enough of a reason to hate on steam






  • Yeah it’s one line of code to check the user agent but how many lines of code is it to customise each visit to the store front with only content as curated by the device the user is using. Even just user based curation is a lot of work and hard yet they do it because it draws sales. Why the hell would they spend all this work to not show you things. The steamdeck banner is probably considered as part of any promotion internally to the system so not showing it would require filtering every single promotion based on user agent and user logged in.

    Trust me. It’s never just “one line of code”