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Joined 1 year ago
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Cake day: July 4th, 2023

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  • As a PC player, I’m glad our hardware cousins get to play 1.6 - it’s a good update and ConcernedApe again going above and beyond. What I’m most excited for though is that this may mean Haunted Chocolatier gets back into development. Fields of Mistria did a good job scratching the itch before I ran out of Early Access content, but I’m really looking forward to seeing what Barrone comes up with in his next game



  • I’m a bit torn on this one. I love Colville’e running the game series and a lot of his perspectives on what makes a game fun and was going to back the project but in the Q&A sessions, they were really focused on spending the stretch money on their own VTT. I don’t really trust them to spend that money efficiently as it’s way outside of their exhibited skill set. Maybe they’ll be able to quarantine the VTT development/resources so that it doesn’t affect quality of the core product, but since they’re fully backed, I decided to hold off for now. I backed strongholds and followers as well as kingdoms and warfare and both suffered from "cool idea that was a little too convoluted to be worth it_

    On the other hand, the Arcadia content that they contracted others to produce was fantastic. I’m excited to see what they come up with but won’t be backing at this point since it’ll just be throwing cash at their VTT




  • I recently picked up Cobalt Core and am enjoying the take on slay the spire with additional crew/ship interactions. So far it seems to be missing StS’s fully broken synergies that you could achieve with e.g. thin deck infinites, armor stacking, etc - which was a fun aspect for me. But the writing is fun and the challenges are varied. I only have about half of the unlocks so hopefully it’ll open up more soon