I am currently trying to create a hotkey, that executes a sequence of inputs, to switch my equipment efficiently.
What I need is a way to disable all other inputs, while it is executed. As well as a way to only have it executed once per button press. Independent from how long it’s being held.
I found something too that is relevant (Counter Strike 2): https://store.steampowered.com/news/app/730/view/6500469346429600836
This is not about Steam Input specifically, but that shows what I meant before. Companies have a tolerance level to a degree of automation and that tolerance level is different from company to company, genre to genre and game to game. If Valve made is super easy to automate lot of key presses and make it sharable and searachable, built into the Steam client, then this could be problematic for many games.