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Cake day: June 3rd, 2023

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  • Disclaimer: I haven’t played it yet, but I have talked to people who have liked it and who have hated it.

    The games is very good, but it’s not a typical Final Fantasy game. They have removed, or reduced the RPG elements, and made it a very good action game with good narrative. So, if you go in expecting an RPG like previous Final Fantasy games you won’t like it. If you just go in expecting a good action / adventure game with some RPG elements, you’ll probably end up liking it


  • I agree with you, handheld can never compete with a desktop when it comes to raw power. So, if companies don’t consider it as a platform to target for, you’ll always have problem with latest games. Maybe not at launch, but you can’t upgrade a handheld “console” every year or two.

    That’s the good thing about consoles, you buy it, and you know (most of) the games that come to the platform will just run on it.

    I don’t have a SteamDeck so not sure how it works, but maybe they should make a sub-store for SteamDeck, that only has games that are verified to run on it. They can still have an option to search and download game from full steam store, but it should come as a warning that these games aren’t specifically made / optimized for Deck.

    Just thinking out loud. Don’t actually know what SteamDeck owners really want. :-)













  • Interesting article. They also talk about indies and different consoles:

    Having heard some indies at GDC talking about skipping Xbox and PlayStation because there just isn’t much of an audience for indies on those platforms if you can’t get included in their subscription services, we ask Lowrie about how healthy the console ecosystems are for indies these days.

    He echoes the indies we heard from in acknowledging that Switch stands apart from Xbox and PlayStation on this front.

    “They’ve created an ecosystem – and therefore a user base – that is really open to interesting concepts and gameplay ideas,” Lowrie says of Nintendo. "The PlayStation and Xbox user, for as long as I’ve been doing this… there’s a lot of people that still like indie games, don’t get me wrong. Cult of the Lamb has done very well on those platforms. But I think the large majority of those people buy those platforms to show off what they can really do. They’re looking at Destiny. They’re looking at Helldivers. They’re looking at Starfield. They definitely push those.

    “I think the platforms themselves all are really strong believers in indie games. They really do push them. I think on the other end, the consumers – as big as they might be – there’s still a smaller portion than we would like on Xbox and PlayStation that are open to looking at a pixel art platformer and going, ‘I’ll give this a shot.’”