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This dev has a really interesting perspective. Should be a very cool experience.
This dev has a really interesting perspective. Should be a very cool experience.
It’s the “living on Null street” problem of the future
Talos Principle 2 is just… wow. It’s been years since I played the first game and it’s remarkable how fast the sequel was able to get me back in the space of “I’m here to solve puzzles and argue philosophy…”. Everything I loved about Talos Principle has been polished or expanded, and the way the writers somehow managed to get me to accept that we need to solve a bunch of puzzles to advance the plot - AGAIN - is impressive.
I’m so happy the game is this good.
Mindustry
Thinking through how to transition from my bus to a modular design feels like it’s leveled up my Factorio-fu by an order of magnitude lol. I realized that I don’t need to start with full block design as long as I can work towards getting everything on trains. That’s gotten me moving again and I’m well on my way to the first off planet resources now. What a great game.
Sounds like you’re doing it right! A good corp can help; I think it’s most important to get into something fun ASAP so you don’t think the whole game is just grinding missions or whatever. When I started I fell in with a small gang of wormhole explorers and eventually joined the big Reddit corp. Good times.
Cocoon - Big puzzle game fan but this one has me underwhelmed so far. It feels disappointingly linear, and I haven’t needed to think very hard to solve anything yet. The design and atmosphere is fantastic, but I hope it gets a little more confident in its mechanics soon (just 2hrs in).
Curse of the Golden Idol - Played the first DLC. Great stuff, still has all the weirdo charm of the main game with some new logic puzzles to figure out. I thought the last chapter here felt a little too straightforward to solve for how complex it seemed at first glance, but overall it was a good expansion. On to the next one!
Factorio - 70 hours into Space Exploration and currently trying to plan a transition of my base from a main bus design to city blocks. I started SE immediately after my first vanilla Factorio victory, so it’s been a bit of an uphill climb but very fun. I really enjoy reaching a new science tier and then pausing for a while as I automate and upgrade everything that I unlocked. No rush in space!
I use rtorrent+rutorrent for a web UI, and it’s starting to show its age…
Is there anything else out there that can handle 10,000+ torrents? I seed a lot of ebooks 🤓
I bought a 3rd party dock but soon realized it doesn’t pass ARC signals over HDMI… so when the dock is plugged into my receiver it fucks up all the auto-power on and volume control stuff. I believe the official dock has this supported in its firmware.
Amazing library of customizable ambient noises and soundscapes, pretty much all recorded and developed by one guy. I think “Rain on a Tent” is the best rain track available on the internet.
alley address???
I love this controller but I find I need to use its phone app to swap the button config from Switch to PC each time I go between, which is annoying. maybe i’m doing it wrong.
I like the rule in 3rd Age that the party can always and instantly retreat, but the cost is some failure on the track of the campaign. So the bad guys get what they want, a key NPC or item might be lost, etc. Makes it easier to throw challenging encounters at the players without worrying about wiping the party.
Emoji give us an extra avenue of encoding emotion into our text, something that is usually difficult. So I think everyone should be using them 🤓