Well, sort of. HDCP exists, and does make it harder to capture an AV stream.
For interactive content, the current push online components hosted on external servers adds a lot of complexity. While a lot of that stuff can be patched around by a very dedicated community, not every piece of content gets enough community appeal to attract the wizards to do such a thing.
And while anyone can digivolve into a wizard given enough commitment and effort, the onramp is not easy these days. Wayyy back when cracking a game meant opening the file and finding the line for 'if cd_key == ‘whru686’, it was much easier to get casually involved. Nowadays, DRM has gotten so much more sophisticated that a tech background is essentially required to start.
It depends on the type of fusion.
The easiest fusion reaction is deuterium/tritium - two isotopes of hydrogen. The vast majority of the energy of that reaction is released as neutrons, which are very difficult to contain and will irradiate the reactor’s containment vessel. The walls of the reactor will degrade, and will eventually need to be replaced and the originals treated as radioactive waste.
Lithium/deuterium fusion releases most of its energy in the form of alpha particles - making it much more practical to harness the energy for electrical generation - and releases something like 80% fewer high energy neutrons – much less radioactive waste. As a trade-off, the conditions required to sustain the reaction are even more extreme and difficult to maintain.
There are many many possible fusion reactions and multiple containment methods - some produce significant radioactive waste and some do not. In terms of energy output, the energy released per reaction event is much higher than in fission, but it is much harder to concentrate reaction events, so overall energy output is much lower until some significant advancement is made on the engineering challenges that have plagued fusion for 70+ years.