It’s me, or there’s an Evercade VS on top of the table? Curious if it’s on all versions of the game, or just in this physical edition for Evercade.
I’ve bought a bunch of Wadjet Eye games; Unavowed, Gemini Rue, Primordia, Strangeland, Shardlight, Technobabylon and The Excavation of Hob’s Barrow.
And aside from that, Return of the Obra Dinn.
I’ve already played Gemini Rue, and I’m finishing Unavowed.
Heroic is a client for GOG and Epic Launcher, so if I install a game from there, I use Heroic.
Lutris is more generic, and has specific script installers per game, so I use Lutris as a fallback if the game is from somewhere else, or the game does not correctly work with Heroic.
Then, as a third fallback, I try to install the game with Wine directly, then add it a shortcut on Steam to benefit from Proton through Steam. In the above cases (Heroic and Lutris), they would be using their own packaged version of Wine/Proton, so it’s worth to try it before giving up.
Curiosity. It began while trying to play around with programming, and finding a lot of talk and resources about Linux, and then trying it. 3 broken Debian installations just for messing around, then Ubuntu as a more permanent install, all of this alongside Windows.
Then I began using less and less Windows until I just deleted the Windows partition because I needed more space.
It seems they consider themselves complimentary with OpenStreetMap, as stated on their FAQ https://overturemaps.org/resources/faq/#
Overture is a data-centric map project, not a community of individual map editors. Therefore, Overture is intended to be complementary to OSM. We combine OSM with other sources to produce new open map data sets. Overture data will be available for use by the OpenStreetMap community under compatible open data licenses. Overture members are encouraged to contribute to OSM directly.
I don’t know a lot about any of both projects, but it seems fair.
I use it, and combining it with autocorrect and suggestions I find it really easy and fast to use.
I think I’ve been lucky building an horror atmosphere, because the only one I played was for Call of Cthulhu and was with a combination of casual DnD players and new players to TTRPG in general. So, explaining to them the kind of game keep them on the mood since first minute, since CoC has pretty hard rules about sanity and the posibility of dying, and there is a lot of emphasis on not beign combat focused.
Then, the adventure I played had a lot of elements that create a build up for the sessions. Things I can identify that helped where:
This may be too much specific, but could be translated in other contexts by using those kind of barriers and immediate unavoidable problems that felt real, that augment a normal spooky scene you can imagine, supported by a game system that danger is a real threat in the rules.
Alien! I’ve got it on my hands a few days ago at my local store. I’m probably going to buy it by Monday or shortly after.
I’ve only read good things about it so far.
What I like about it is that I don’t need to delve into second hand shopping to get some old classic games.
I’ve always wanted to get into getting retro games, and I would get different consoles, but as a matter of money and space I’ve found it difficult unless I get into only one system, and I find the evercade as a compromise for getting a variety of collections from different systems.
Of course, emulating ROMs would give almost the same experience, but the physical releases with their little manual got me.