I fully agree. In this vein, I also think that Romulans and Vulcans should prefer green-tinted lipstick rather than red. In a few episodes in DS9 they actually did this, but most of the time they just default to red and it really doesn’t feel right.
I fully agree. In this vein, I also think that Romulans and Vulcans should prefer green-tinted lipstick rather than red. In a few episodes in DS9 they actually did this, but most of the time they just default to red and it really doesn’t feel right.
The game is already out, has been for a few months. It’s on Steam, Windows & Mac only.
The game is built on top of Stellaris, with all of the space empire building that entails. It is sort of in the same vein as Civ, but it’s more real time and not turn based, and lets you get more into the small details in some ways than Civ does.
This is true, and ultimately fighting is how Vorik’s Pon Farr is resolved as well. So there could also be a Vulcan fight club for those afflicted.
Vorik and Tuvok both claim the problem can be dealt with through meditation, but both of them also fail to resolve the issue in this way, so we don’t know if that’s actually an effective treatment.
There’s also lots of ways a Vulcan could end up single, not to mention we’ve seen at least two instances of Vulcans rejecting their arranged marriages (T’Pol and T’Pring), so there’s no guarantee any given Vulcan has a mate, despite their customs.
It did work for Tuvok, but not for Vorik, so not a totally effective solution.
The holodeck can work, but seems to be less than 100% effective. It worked for Tuvok, but not for Vorik.
It does seem to be primarily on an arranged marriage system, but there are plenty of exceptions. Pairings that don’t come together for some reason, partners that die either due to age or accident, etc.
Meditation had been shown to be less than effective (Tuvok and Vorik both tried and failed to use meditation to get through their Pon Farrs).
It seems that, in universe, something about Vulcan physiology also prevents medication from being particularly effective as well (also failed for both Tuvok and Vorik).
That’s very strange, I’ve looked at a few recipes and never seen alcohol as an ingredient. It usually is just coffee with some spices, usually including cinnamon.
You misunderstand. You take a picture of, say your dad at a family reunion, and in the background the rest of your family is just milling around. That’s not the subject, and so the AI model saves it as “people doing stuff” or whatever. When you load that photograph, the people in the background will be generated, and they won’t be your family.
This is all beside the fact that the AI may decide your subject is different from what you think it is.
This is just an extremely unreliable form of data compression, and extremely unnecessary. Phones and cameras can currently save hundreds or thousands of photographs locally, and cloud storage can save millions for free, and even more for extremely cheap. You’re solving a non-existent problem by shoehorning AI image generation in where it’s not needed.
The pitch is that everything surrounding the subject is extra, and so it doesn’t matter if it’s the same every time. It’s literally throwing that information away in favor of a simplified description. It’s extremely processor-intensive data compression.
I’m sorry, but no. Not only does that invoke a ton of extraneous processing on both ends (when saving and when recalling the image), but the rest of the image is still important, too! Can you imagine taking a photo at a family gathering, and then coming back later to see randomly generated people in the background? A photograph isn’t just about the “subject”, it’s often about a moment in time.
Their ToS did say that updates would only apply to the current major version and newer of Unity when the updated ToS was released, but they removed that clause without telling anyone about a year ago and are claiming their changes are retroactive, so that can’t even be trusted. At this point, I can’t see any game dev beginning work on a new Unity project ever again without some kind of ironclad guarantee that this would never happen again. My prediction is we’ll see maybe 1 or 2 years of games released on Unity, just from the ones that were already too far into development to start over on something else, and then Unity is done for good.
Ah, thank you! I think I’ve fixed it.
Saint’s Row
Black Desert: Traveler Edition
Generation Zero
Yeah, it’s just all the other issues that will cause trouble…
One possibility I just thought of is the 24th century version of a vacuum tube system, but if that were the case I would expect them to be on key locations all over the ship (engineering, sick bay, the bridge, ready room, etc.) and I don’t think there are any others shown on the ship.
That’s actually not a bad thought. Some kind of special sample transporter is certainly a possibility. It would be easier to set up a containment field around the smaller platform.
It’s about the size of a replicator, so emergency use is probably not likely.
Starfleet Academy series is also in production.