Furry (feral dhole), he/him, feet/(hind)paw worshipper, car appreciator, mechanical watch wearer, cloud engineer, thinkpad/pop!os!!/i3wm user, occasional synth/guitar/handpan player, car/track enthusiast

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Joined 1 year ago
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Cake day: June 8th, 2023

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  • Its good. Not perfect, but better than I expected.

    Headphones definitely recommended, a halfway decent Atmos home theater system sounds great but I still picked up subtle sounds better with even just bluetooth headphones.

    Ambience is very much on point. Dialogue is a good mix of well-acted, and a tad “off” like the original. Angela and Eddie seem faithfully redone, so far. James too honestly.

    Apartments were a nice change-up from the original, not too different thematically but still essentially a whole new layout, not at all a copy and paste job. Showdown with big knife guy was a big departure, though. Not sure if better or worse, but different from the original

    Some graphical glitches (something like ghosting of the fog around objects moving on the screen, also flashes of light in the distance) sometimes that are frankly unacceptable for a $70 game, especially a game of this sort of mood, but hopefully they get those patched soon.

    Combat is not exactly great. Nor was it in the original, to be fair. The dodging mechanic is a bit much, and at least on the hardest combat difficulty, it feels like you gotta already be familiar with enemy attack patterns, since it doesn’t give you much chance to learn and survive. But it does all feel learnable, so we’ll see if I just need to get gooder.

    Steam achievement notifications at least one broke immersion for me, I might try to mute those next time I play.

    But overall I’m very eager to resume playing after work, I left off after the apartments (and stayed up far too late doing so!)