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Cake day: August 16th, 2023

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  • 90% of the games I play are now made by indie or medium sized studios/publishers. I’ve bought several AAA games in that time frame, but almost universally they’ve failed to hold my interest and I typically regret my purchase. I can’t remember the last AAA I bought that I would consider a ‘favorite’.

    Also I’m growing more and more detached from what modern, AAA games even feel like. Opening up a game like fortnite or COD where they’ve shoved dozens of different game modes into an all in one program is confusing and overwhelming. It’s off putting to me and I feel like having a ‘get off my lawn’ moment.



  • Fair, but given the degradation of gaming these days I think a lot of people who aren’t paying attention have an outdated and understated view of just how bad things are. A parent might be thinking: wow had a subscription, so this game with micro transactions isn’t all that bad, not recognizing just how tuned modern predatory gaming has become at extracting money and addicting its users.

    WoW mostly addicted people to playing (consuming their time), you can go hours and hours of gameplay without inputting more money. But mobile games maximize extracting maximal profit for minimal gameplay. There’s no functional difference between a gacha pull and a slot machine pull. It’s an endless, mindless set of pretty lights where you just hit the buy button over and over and over. If you sat people down and made them watch (with a running cost total) most people would immediately see the resemblance to a casino.

    I think it’s helpful to break things down into more granular levels of predation, just to help clarify how bad it’s getting, even if all of it is problematic.



  • Haven’t played WoW in awhile, but do they now have ‘you can spend unlimited money’ mechanics? Previously it was just stuff like mounts and character transfers and stuff. I know you can also sell tokens for gold, but I thought gold kind of becomes irrelevant at some point. The best gear is bind on drop right? Theoretically I guess you can pay gold for boost runs, which probably counts as an endless money sink.

    I kind of have a mental separation in my head between games with unlimited money sinks (like games with energy mechanics) where you can spend and spend and spend and it never stops, vs games that have a finite of things to buy.

    It can still be way over priced, but there’s a maximum amount of money you can throw at the game. Even Diablo 4, with a relatively huge and highly priced number of cosmetic items has effectively a maximum price (though every new cosmetic increases that price). Vs Diablo Immortal allowing you to spend 10s of thousands of dollars and still need to keep spending. I think unlimited money mechanics should be outlawed or at least fully classified as gambling and regulated accordingly.









  • greenskye@lemm.eetoProgrammer Humor@programming.devStealing?
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    1 month ago

    Both sides are twisting words. Pirating truly isn’t stealing, but rather closer to unauthorized use. The word ‘steal’ is used because they want to imply that it’s the same thing as taking a physical thing that can be lost. It engenders a certain feeling that they’re wanting to invoke. Stealing sounds worse than unauthorized use. Doesn’t mean it’s not wrong to do, but it isn’t the sort of wrong that they’re implying.




  • Same. I originally got it for YT music. I don’t listen to as much music as I used to without a commute anymore, but my wife and I watch a ton of YouTube. And it’s mildly more difficult to block ads on the Roku too. I know pi holes exist, but my wife plays those freemium games that give you currency for watching ads and blocking all ads will break shit for her and then I have to fix it. Someone will tell me there’s an easy solve I’m sure, but honestly the subscription is just way easier and I really don’t mind paying. $16/mo for a family plan is 100% worth it to just not deal with all of that.





  • I realize gaming on Linux is already very doable (I have a steam deck), but for me specifically, I need the majority of the mod developers to have shifted over to Linux gaming before I can switch. I primarily play games that tend to be heavily modded and it’s really common to need to run some sort of 3rd party tool to mod. One that is often not Linux compatible. I realize there are utilities that can sometimes help with this, but between extremely spotty mod documentation and my own lack of familiarity with Linux, that kind a tricky ask for me to accomplish. I’ve pretty much given up on playing modded games on my steam deck for now. I hope someday most of the gaming world will switch, but until then I feel somewhat chained to Windows if I want to enjoy my hobby.