I would unironically pay up to 50% of the worth of a AAA game (maybe through crypto, Monero would be a perfect usecase for this) to to a cracker to download a non-DRM game from them than to pay the full amount to the studio.
Adding DRM makes no sense. People might be incentivized to pay and download directly from the cracker’s site (lets say, fitgirlrepacks) than from torrent reuploads that might contain malware. That might be where the profit incentives come in to entice crackers to do their valuable work.
I’m not talking about paying for USB’s; there’s definitely an inherent risk to that if you don’t know where the source is. It could work within groups of close friends. I’m talking about downloading and paying for a game directly from the person/group that cracked it and through their site. I think OP is trying to make a financial incentive for cracking to exist in the future.