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Cake day: July 3rd, 2023

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  • That and it’s impossible say whether or not a given tool or object will never be used to do harm if wielded by the wrong entity.

    Like, say you’re someone who makes free bricks. Someone uses the brick to build a house, great, that’s what it’s made for. Someone uses that brick to shatter a cop’s windshield, even better.

    But someone can also use that brick to smash in the windows of a school, or even that the house built with the bricks you made is being lived in by a bad person.

    No one makes bricks thinking “this could be a weapon, I am responsible for the harm it causes” because its primary purpose as building material is self-evident. It therefore has no inherent morality outside of what people you can’t control choose to do with what they have. All the brick maker wants to do is make the best bricks they can.



  • To me, the most unrealistic part of that ad is not the edge to edge displays, or the holograms emanating from them, or the overall inefficiency of it all, but rather just that you could never have a place that full of screens without ads being everywhere.

    I remember first watching that video on my first smartphone and thinking “When will they ever make a phone without bezels?” And now they pretty much have, but my experience was not some artistic interface full of aesthetically pleasing data and art. It was a YouTube video completely surrounded by ad content.



  • I don’t mind questions being somewhat focused or topical. But the ones I don’t like are “Here is my long-winded opinion on x, what do you think?” or “Here’s a random article or other thing I found on the internet, thoughts?”

    If it’s a post asking opinions on a recent event, that’s one thing. But I think the soapboxing should be limited. There’s more that a post should need to actually qualify as a discussion-fueling question than just the fact they ended a sentence with a question mark somewhere in their post.

    Thoughts?






  • Intel has finally updated us on its search for the cause of game crashes on Intel CPUs, including the Core i9 14900K. According to the chip maker, a bunch of motherboard BIOS updates will be coming soon to fix one contributing factor, but the company says it’s still yet to identify the “root cause” of the game crashes on Intel CPUs.

    The extreme multi-threaded power and high clock speed of the Core i9 14900K makes it one of the company’s best gaming CPU options right now, but there have been many reports of game crashes on Intel CPUs in games based on the Unreal engine recently. This latest announcement from Intel isn’t timely either, as the company originally promised to make a statement about the situation in May 2024.

    Let’s start with what Intel does now know, which is that there is indeed a bug in its Enhanced Thermal Velocity Boost (eTVB) algorithm. The statement, posted by Intel communications manager Thomas Hannaford, says that Intel has already developed a patch to fix the eTVB problem, and that it’s currently talking with motherboard makers with a view to getting BIOS (firmware) updates out before 19 July, 2024.

    Intel also says that the default settings for LGA1700 motherboards should stick to a limited set of parameters when it comes to power limits and thermal regulation so that CPUs aren’t overheating. Motherboard makers have already been issuing BIOS updates to conform to Intel’s default baseline settings, but Intel has also specified the following settings for several CPUs, from the Core i5 13600K to the Core i9 14900KS.

    However, bear in mind that these settings are conservative compared to the loose default power settings applied to these motherboards when they were first released, and they’re highly likely to result in a drop in performance as a result.

    Intel recommended motherboard settings

    These are the recommended Intel default motherboard settings for stability: Core i5 13600K/KF and 14600K/KF Core i5 13700K/KF and 14700K/KF Core i5 13900K/KF and 14900K/KF Core i5 13900KS and 14600KS

    Disappointingly, though, as we recently reported, Intel still doesn’t know the root cause of the stability problems gamers are encountering, and specifically states that “while this eTVB bug is potentially contributing to instability, it is not the root cause of the instability issue.”

    Intel also hasn’t provided a timescale for resolving the problem, simply saying that it will “continue working towards a conclusion to the investigation.” The company admitted that this “investigation is not an easy one to conduct and we’re grateful for both the support of our partners in conducting the analysis as well as the patience of the Intel community.”

    Intel is expected to release its new Arrow Lake desktop CPUs before the end of this year, but in the meantime, its 14th-generation Raptor Lake CPUs are its best options for gaming. If you’re thinking of buying a new gaming CPU right now, we recommend picking up the AMD Ryzen 7 7800X3D instead, as it’s faster than the 14900K in most of our game tests, and it’s much cheaper too.