I’ve also used .local but .local could imply a local neighborhood. The word itself is based on “location”. Maybe a campus could be .local but the smaller networks would be .internal
Or, maybe they want to not confuse it with link-local or unique local addresses. Though, maybe all .internal networks should be using local (private) addresses?
I’ve been using uBOLite for about a year and I’m pretty happy with it. You don’t have to give the extension access to the content on the page and all the filtering on the browser engine, not over JavaScript.
I just recently started working with ImGui. Rewrite compiled game engines to add support for HDR into games that never supported it? Sure, easy. I can mod most games in an hour if not minutes.
Make the UI respond like any modern flexible-width UI in the past 15 years? It’s still taking me days. All of the ImGui documentation is hidden behind closed GitHub issues. Like, the expected user experience is to bash your head against something for hours, then submit your very specific issue and wait for the author to tell you what to do if you’re lucky, or link to another issue that vaguely resembles your issue.
I know some projects, WhatWG for one, follow the convention of, if something is unclear in the documentation, the issue does not get closed until that documentation gets updated so there’s no longer any ambiguity or lack of clarity.
My open-source, zero dependency JS library for requesting and generating certs with dns01: https://github.com/clshortfuse/acmejs
I only coded for name.com but it is compatible with anything really. Also can run in the browser, which could be useful in a pinch.
Either do a left join and repeat all the post values for every tag or do two round-trip queries and manually join them in code.
JSON_ARRAYAGG
. You’ll get the object all tidied up by database in one trip with no need to manipulate on the receiving client.
I recently tried MariaDB for a project and it was kinda neat, having only really messed with DynamoDB and 2012 era MsSQL. All the modern SQL languages support it, though MariaDB and MySQL don’t exactly follow the spec.
Burn-in is a misnomer.
OLEDs don’t burn their image into anything. CRTs used to burn in right onto the screen making it impossible to fix without physically changing the “glass” (really the phosphor screen).
What happens is the OLED burns out unevenly, causing some areas to be weaker than others. That clearly shows when you try to show all the colors (white) because some areas can no longer get as bright as their neighboring areas. It is reminiscent of CRT burn-in. LCDs just have one big backlight (or multiple if they have zones) so unevenness from burnout in LCDs is rarely seen, though still a thing.
So, OLED manufacturers do things to avoid areas from burning out from staying on for too long like pixel shifting, reducing refresh rate, or dimming areas that don’t change for a long time (like logos).
There is a secondary issue that looks like burn-in which is the panel’s ability to detect how long a pixel has been lit. If it can’t detect properly, then it will not give an even image. This is corrected every once in a while with “compensation cycles” but some panels are notorious for not doing them (Samsung), but once you do, it removes most commonly seen “burn-in”.
You’d have to really, really leave the same image on your screen for months for it to have any noticeable in real world usage, at least with modern OLED TVs. You would normally worry more about the panel dimming too much over a long period of time, but I don’t believe lifetime is any worse than standard LCD.
TL;DR: Watch RTings explain it
Phone material stopped mattering the moment camera bumps became a thing. Now, nearly everyone slaps a case to balance out the bump.
That said, I miss my completely mirrored-back Sony Xperia Z5 Premium.
I didn’t really care about this thread until I read this comment.
Of course they have milk! With vodka and some Kalua/Bailey’s!
The Who were kinda silly (eg: Boris the Spider) in their early years.
Show me potato salad!
While I disagree that the game was unplayable, I first played the game emulated at 4K@60K with AutoHDR (surprisingly decent) and it’s almost criminal how poor it looks on native hardware by comparison. The game scales really well.
Maybe with a new Nvidia kit we’ll get DLSS and Frame Gen. And I expect ToTK to get a new port.
It’s an Nvidia chip, so Switch Super.
Who am I kidding, if they followed Nvidia it’d be Switch AI.
AmazFit BIP series watches are pretty good. It’s amazing how horrible the Android OS is for watches but Apple set the tone saying 18 hours is enough.
Judkins said that after the finger test, a lead cybertruck engineer at Tesla said he did the video wrong.
Your dad is right. On desktop, navigation is on the left. On tablet, you shrink it to a rail. On mobile it should be a dismissible nav drawer.
The top menus, especially the flyover(on mouse hover), are bad for accessibility because they convert a non-committal action (hover) to a context changing one (focus). It’s a uniquely web-only invention and thankfully falling out of usage. (Unless you mean menubar/toolbar. Those are fine but extremely rare on Web.)
The entire Material Design framework in JS and Web Components in 80kb
https://clshortfuse.github.io/materialdesignweb/components/buttons.html
JS and Web Components are not the problem. Poor design is.
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