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I thought ER was on par with or easier than other souls games solo, I actually had a harder time playing in co-op than solo. It’s quite fun and has a ton of replayability on PC with the modding community. I’m in the same vein with the spooky games being a no-go, so I have nothing to offer on RE2 vs ER.
It’s more an issue of if there is a risk of litigation, or potential avenues of it. Having less things potentially be targets helps differentiate a products identity more and have less ‘weight’ if it is used in court as evidence thereof.
Another benefit is this allows them to deviate from past/common tropes that people would expect from a “Shaitan” or any other renamed creatures based on knowledge from other systems or analogous creatures of myth in future writing - even if they still borrow from the latter in most creatures cases.