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Joined 1 year ago
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Cake day: July 1st, 2023

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  • Just to add another data point, I have the same experience on windows and haven’t been able to solve it. I’m on windows 10, also an 8700k, and an RTX 3090. This build has no issues running modern stuff like cyberpunk /w ultra raytracing, starfield, bg3, etc.

    Performance was never perfect but it absolutely tanked a few major updates ago. I THINK it was around the time the performance issues cropped up on the series x as well.

    If you find any cause other than just “doesn’t play nice with older Intel CPUs” I’d love to know.





  • No problem! I don’t mean to discourage you, I just don’t want you getting frustrated with the game when an S class never appears. I believe I have a combined 250-300 hours between main save and expeditions and I’ve seen a ‘natural’ S class freighter exactly once, and it was on an expedition file.

    I use the term ‘save scumming’ but not in a derogatory way. It’s just the best way to get a lot of things done in NMS. I used it to get my S class venator freighter, and several community find ships at S class (prior to setting up my nanite farm - not worth it if you have one). I mainly spent the time to get the freighter because it felt bad to me spending bulkheads on anything that wasn’t S class. More of a FOMO type thing than anything else. These days my freighter is my sole base of operations, with my bases purely existing as markers and resource farms. (On pc though, bummer to hear that it’s unstable on switch)




  • Just my take - if you’re planning on playing the same save file for 100s of hours like some people (myself included) the minor bonuses and ‘flex’ factor of an s class freighter can be worth it. For any normal ‘I’m going to play for a while and then move on’ save it’s absolutely not worth it and you shouldn’t worry.

    Without save scumming, freighter events occur every 3 hours ish of active play. At a roughly 2% chance in T3 systems that’s 150 hours on AVERAGE. That assumes you’re also warping to a new eligible system every time that internal clock is running out. The only realistic way to get one is the reload method that others have mentioned. It’s up to you whether or not you go that route, I just wanted to emphasize that you really shouldn’t count on ever finding one naturally.

    P.s. I think it goes up to 5% in pirate systems but the storage and tech slots are drastically reduced, so it’s kind of a wash time wise since bulkheads are time intensive to acquire.