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7 months agoThanks for pointing that out, it is Discovery’s decision. For their part though, Sony is still at fault as they didn’t demand perpetual use rights for content sold on their store, or at least a full refund for the customer.
Thanks for pointing that out, it is Discovery’s decision. For their part though, Sony is still at fault as they didn’t demand perpetual use rights for content sold on their store, or at least a full refund for the customer.
You put that into words perfectly. I think it’s the only game that proscribes an emotion so successfully through a gameplay mechanic. It’s the most real, raw and visceral sense of loss I’ve ever felt in a game, film or book. Truly unique.
And if you upgrade to an annual 1600 dollar pro license that becomes a million dollars and a million installs before any per install pricing comes in.
Doesn’t seem wild to me.
Do you mind? I’m trying to be righteously infuriated over here.
Lol. I’m glad you’re not my dad. The horror.