Mostly here to kill time. Big fan of open source game engine recreations/source ports, firmware modding, Linux, and gaming in general.
What data would be sent off having Google Play services installed? I get that you can disable certain permissions and can also use profiles.
Ideally I wouldn’t want to use profiles. I could use something like Shelter on a rooted device but that kind of slows down multitasking
Thanks but I’m shooting for as little contact with Google as possible
I’ve tried lucky patcher with a few games with minimal luck. I haven’t tried it with Stardew Valley though so maybe there’s a chance
You can also use a lot of USB controllers, or use something like a MayFlash adapter to use just about any controller you want.
You can do this in software too if you wanted to use something like a generic Logitech PC controller or an Xbox 360 controller. Very plug and play.
If they ever add a PS3 emulator to the PS5, or if the PS5 library grows in general, it could still overtake the PS3 in the future.
That’s something I was kind of disappointed with when it came to the PS4. I thought it might have PS3 backwards compatibility and be pretty much the perfect system for me. A lot of the games I have been playing the past couple years (on PC) were released for the PS4 like Control, Death Stranding, Dying Light, and Far Cry 4 to name few.
All that said I did phrase the question in a way that omits backwards compatibility, game costs (with the price of retro games these days it would be enough to keep me from picking anything sixth generation or below), emulation, and online play because I was more curious what generation of games people think they could play in a kind of stuck on a dessert island scenario. Ignoring all of that I feel like going with the most recent generation of Playstation would be the way I’d go. It’s moddable, online is still available, backwards compatible with a lot of PS2 games, and you don’t really need to worry about a lot of the typical wear if everything is digital.
Fair enough. I’d probably just go for the Xbox One in that case and deal with a few games still being moddable and supporting the keyboard and mouse as peripherals rather than give up on gaming
I game on PC myself but why would you quit gaming all together if you couldn’t do it on PC?
They all run mainstream operating systems, and are basically locked down PCs in a fancy box.
I feel like Xbox is the only console running a mostly mainstream OS. The Playstation series is based off of FreeBSD and but I think that’s at a base level and a majority of what’s added is custom proprietary code. Considering gaming on FreeBSD really doesn’t surpass Quake I’d say it’s quiet different.
I’ve seen the Switch’s OS described as
Proprietary OS, derivative of Nintendo 3DS system software (partially Unix-like via certain components which are based on FreeBSD and Android)
The Nintendo Switch is like cheating since it gets all the older games from different platforms…
The classic games section sure but I feel like it’s legitimate if they are remasters like the new Super Mario RPG for example.
Similarly I think people were installing Linux and Steam on their PS4s.
I would say the Steam Deck is excluded. I specified against PC knowing people would either mention the Steam Deck or the Henry Cavill preferring PC meme.
I feel like otherwise Steam’s old Steam machines could also fit under the definition of being a console.
I suppose the unique portable hardware does make a good argument but the way I look at it game developers, for the most part, aren’t making games for the Steam Deck. They are making them for PC and I feel like that’s a big reason why I don’t consider them consoles. I also feel like that’s why devices like the ROG Ally and Steam Deck are considered handheld gaming PCs and not handheld gaming consoles.
Most consoles from the sixth generation onward can run Linux. The Wii, Xbox 360, original Xbox, Nintendo DS, and PSP can all run some form of Linux.
I’d still say that’s bypassing the restrictions of the console so it can be something else. It’s like installing DOOM on a smart fridge and calling it a gaming console.
I would say it doesn’t because you are still running PC games. The reason I specified consoles specifically without homebrew and backwards compatibility is it kind of leaves you stuck in a certain generation that typically has a finite lifespan.
You could install Linux on a console and use it forever or rely on homebrew for extended life like the PS Vita otherwise.
Wonder if they forgot their Steam login
Due it being like this since I got it, an intermittent issue, and a common issue online I don’t think it is the unit. Killing Oculus’ software and restarting it would occasionally get it to work so I feel like it might be that. I spent sometime reading Oculus Support threads and others shared my suspicions.
My only other thought would have been my motherboard or power supply. My CPU, GPU, and RAM should be enough.
I have tried that. I unplugged everything except a wireless keyboard I used to navigate the menus and it didn’t help
I find a lot of admins forget or neglect bridges which can be frustrating
There’s a few open source front ends for Twitch that I’ve tried but I’ve had the occasional issue with video playback either stopping and being unable to reload or if I’m watching a VOD it won’t consistently remember my position so I’d say I prefer the official app.
Normally I use open source ones when possible such as NewPipe or Invidious for YouTube for example.
I played it two years ago and ran into slight issues with shadows. The game has the same quirks as it does on Windows with some quick time events being linked to the framerate.
Modding the game on Linux is quite difficult.
Good point. I had forgotten about disabling network access. I think a majority of the games I paid for work off the idea that if you connect a few times or have a certain amount of plays times you can then play offline. Well the ones that check that is.
Maybe I’ll give this a go. Thanks for the advice