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Joined 1 year ago
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Cake day: June 30th, 2023

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  • I’ve got Gran Turismo 7 and it’s great in some ways but they ruined the pacing of the game. It hands out cars like they expire in less than a week. It can be fun to try out a whole bunch of different cars, but there’s not much sense of progression like the older ones gave.

    I remember building a connection to some of the cars in older games. When you bought a car, it was meaningful because it took time to win enough money to afford something, and then I’d spend a while upgrading it until eventually hitting a ceiling and needing a better car to upgrade to progress to more races. And then add some variety with a few races with rules or restrictions along the way to give a reason to buy some other cards in the same tier, but then then it would be a big decision.

    In GT7, all except the top end supercars feel like an afterthought, my garage gets filled for free as I win races, and any time I want to try a different car, first thing I do is buy most or all of the upgrades because it’s all trivial. Race with limiting rules? Ok, give me 5 minutes and I’ll find, buy, and max out another car to win this one.

    Granted, it has more of an emphasis on the driving than the older ones did (where you could usually take your super car into whatever races your wanted and see how many times you could lap everyone), but I think I like the progressing through cars part more than the racing part and GT7 is disappointing in that regard compared to GT4 or GT3.




  • I’m just tired of people trying to sell me shit. Or beg. Like I know I’m not interested 3 words in to the spiel but still feel like an asshole if I just say no and close the door or hang up the phone.

    Though I did eventually tell my phone provider to put me on their no call list for their internet marketing because I got tired of them trying to get me to switch to their less good internet package.

    Hoping (but not holding my breath) that we, as a society, squash the whole data broker thing sometime relatively soon, though.






  • Yeah no worries and agreed. I hate seeing commercial sites using worse password sanitization practices than I used for my first development website that wasn’t even really intended for anyone else to log in to and any max length suggests the password is either stored or processed in plaintext.

    IMO it should even be hashed on the client side before being sent so that it doesn’t show up as plaintext in any http requests or logs. Then salted and hashed again server side before being stored (or checked for login).


  • Correct, hence the sentence after the one you quoted :)

    If any service can recover your password and send it back to you rather than just resetting it for you to set a new one, don’t rely on that service for anything you want to keep secure. And certainly don’t reuse a password there, though you shouldn’t be reusing passwords anyways because who knows what they are and aren’t storing, even if they don’t offer password recovery.


  • Once upon a time, battle.net passwords weren’t case sensitive. I used upper and lower case letters in my password then one day realized I didn’t hit shift for one of the caps as I hit enter out of habit, but then it still let me in instead of asking for the password again.

    It was disappointing because it takes more work to remove case-sensitivity than to leave it. I can’t think of any good reason to remove it. At least the character limit had a technical reason behind it: having a set size for fields means your database can be more efficient. Better to use the size of a hash and not store the password in plaintext, so it’s not a good reason, but at least it’s a reason.