Some developers are seriously considering de-listing their games from online shops when the Unity Runtime Fee kicks off at the start of next year, meaning some titles built on Unity could end up being temporarily — or permanently — unavailable. Here's what developers are saying about the Unity Runtime Fee on social media, and what games could be impacted.
I think you are misunderstanding what I’m saying. I do believe they were just joking around and being sarcastic, I don’t think they were intentionally trying to fleece people for money. But when you’re running a studio and you make a call for action saying “we’re going to pull the game so buy it now!” and just expect people to somehow know you’re kidding, well, that isn’t very responsible or professional. That’s my point. I’m not sure why you’re defending them, here. It’s not the end of the World or anything, but it’s not great behavior, either.
Here we go back around to where I started with. They always been silly with their marketing. They also said they would sacrifice their players and they both have beef and flirted with Angry Birds. Nobody would take that seriously.
A quirky indie studio going “welp, better pack up and leave next year” at the Unity situation just seems par for the course. No reason to jump the gun unless they confirm that later.
I’m defending them because I think you are making too much of an issue out of it.