Nah, there’s tons of things you can optimize, independent of the hardware. The whole industry runs on smokes and mirrors, because even a 2D game can bring the strongest hardware to its knees, if it’s badly coded / unoptimized.
(Yes, I have experience with that. 🙃)
And there’s always more smokes and mirrors you could be integrating to squeeze out more performance.
Nah, there’s tons of things you can optimize, independent of the hardware. The whole industry runs on smokes and mirrors, because even a 2D game can bring the strongest hardware to its knees, if it’s badly coded / unoptimized.
(Yes, I have experience with that. 🙃)
And there’s always more smokes and mirrors you could be integrating to squeeze out more performance.