Valve announced a change for Steam today that will make things a lot clearer for everyone, as developers will now need to clearly list the kernel-level anti-cheat used on Steam store pages.
In the Steamworks Developer post Valve said: “We’ve heard from more and more developers recently that they’re looking for the right way to share anti-cheat information about their game with players. At the same time, players have been requesting more transparency around the anti-cheat services used in games, as well as the existence of any additional software that will be installed within the game.”
This will make filtering for games, which might run on linux much easier.
FYI - the owner of this site, gamingonlinux, was a mod on the !linux_gaming@lemmy.ml community until they were caught abusing their moderator powers. Then they deleted their account and complained on mastodon that it’s stupid design that mod logs are public. [Screenshot]
Instead, here’s a link to the official post https://steamcommunity.com/groups/steamworks/announcements/detail/4547038620960934857
That screen shot is gold. Gaming on Linux is dead to me. Thanks for sharing. It should all be public.
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What mod abuse did they do?
I’ve been able to return some games based on news that they will be adding kernel-level anti-cheat. I’m glad Valve is doing this right.
The best thing that’ll come out of this is people will realize Easy and BattleEye are kernel-level on Windows. I know so many people who calls Vanguard a rootkit then go play all the other games.
Excellent