I don’t know, the first one was cobbled up together from early access by programmers at a marketing firm and while janky (part of the charm some would say), it was quite an achievement.
The approach which should have delivered better results was wrecked with takeovers and company drama then dumped to the public in a bad state.
And pretty bad.
Such a tragedy. And that was a game that just needed a tech upgrade, expand a bit, more of the same, nothing crazy.
To be fair, those tech upgrades aren’t exactly trivial to do, and most programmers aren’t skilled enough to do it.
These kinds of projects need very careful management to avoid running overtime and over budget.
I don’t know, the first one was cobbled up together from early access by programmers at a marketing firm and while janky (part of the charm some would say), it was quite an achievement.
The approach which should have delivered better results was wrecked with takeovers and company drama then dumped to the public in a bad state.