Finally, on 27th July, Blow noted the “whole industry is having a hard time” and then, when asked how many of his development team are working on the compiler for programming language Jai, Blow replied: “None, because we can’t afford to pay anyone because the sales are bad.”

Oof. I don’t like Jon Blow, but I do like Braid. Sad to see nobody really cares about it anymore.

  • William@lemmy.world
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    4 months ago

    I liked Braid, but I liked his other games since then a lot more. Put out Witness 2 and I’m all over it.

    OTOH, put out a graphical upgrade and a couple new puzzles for Witness and try to charge full price again, and I wouldn’t bother.

    Edit: Wait, Braid Anniversary didn’t even include new levels? No wonder it didn’t sell! All it has is a documentary track and some visuals.

    • Aielman15@lemmy.world
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      4 months ago

      Edit: Wait, Braid Anniversary didn’t even include new levels? No wonder it didn’t sell! All it has is a documentary track and some visuals.

      “Braid: Anniversary Edition launched in May and adds 40 new levels, as well as over 15 hours of commentary”

      From the article.

      • William@lemmy.world
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        4 months ago

        I looked on the Steam page and didn’t see that, but I thought I remembered it from launch. Perhaps I was just tired and missed it, but I think they didn’t do a good enough job calling it out.

    • Silverchase@sh.itjust.works
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      4 months ago

      Put out Witness 2 and I’m all over it.

      If you liked the puzzle design style of the Witness, check out Taiji. It uses a similar open-ended structure that leaves puzzle rules for you to discover on your own.