No Man’s Sky was released 7 years ago yesterday (August 9th) on PS4 in North America, today (August 10th) on PS4 in Europe, and August 12th on Steam.
How long have you been playing and how many hours have you played?
I started around Beyond (2.0) and have almost 3800 hours played.
Loved playing this game for hours and hours until one day, I just stopped enjoying it. Not sure why really… just don’t enjoy playing it anymore.
Once my original save got to the endgame, I spent a lot of time maxing out my money, freighter, bases, etc. and contributing to the glyph exchange subreddits. After a while I stopped playing but would check back in after a major update. I didn’t really play again seriously until the expeditions started. It’s the game I often go back to when I don’t have something else to play.
A lot of people find that civilized space is the thing that gets them to stay engaged in the end game. Helping to contribute to a community, helping new players, opening your own business to provide resources, stuff like that. I, of course, recommend the Galactic Hub as your first consideration for a civilization.
That’s because the game is very empty. There’s lots to do… and none of it really means anything.
It’s a great game to distract yourself from reality, but it’s not a particularly deep game.
They said there are 4 Quadrillion stars and each has at least 1 planet you can land on. While true, each planet is one of ~8 variations and that’s it. Like… snooooze. Then they just added shit like underwater bases which were useless… or new underwater vehicles which were useless.
Nah - maybe at one point.
There is some real variety.
Oh, do the circle creature types have spikes now or something?
Did they add a fourth enemy that attacks you?
Are there more minerals you have constantly harvest to do the most basic of tasks?
Or did they finally let you adjust how your camera beyond the tiny fraction of variation they allowed before?
I heard they finally made it so the mecha is actually usable on PC now, that was cool of them.
That’s like saying a sandbox is only sand. It is what you make of it. It doesn’t need to be deep if your imagination is. Granted, that won’t be the type of game everyone enjoys. But for those who do enjoy it, they end up putting in 2,000 hours like me, and I’ve seen plenty of people with more hours than me too.
I still go back regularly, but after grinding out pretty much everything - there’s not really much left to do.
about same for me. i stopped giving a shit after they stopped updating terrain generation.
@Oderus @jeff_rose that’s because it’s a pickup stone simulator.