• dragontamer@lemmy.world
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      1 year ago

      Shell Shock

      A crude imitation. Shell Shock has the whole progression scheme where your weapons get stronger and more diverse the more you play. Its basically applying the crappy “Call of Duty” formula and level up system to an old arcade game.


      The best modern version of Scorched Earth is probably the “Worms” series. Its got too much of a cartoon veneer though: exploding sheep and banannas… but the strategy is overall there. I did prefer the original Scorched Earth.

      I want Shell Shock without the level-up system (and probably without the wormholes as well). I mean… scratch that. I just want scorched earth again with online play.

      “GunBound” was an interesting twist from the 00s, a Koran game full of costumes / cute anime-like drawings and the like… you spawned with a single weapon based on the character you chose. It wasn’t balanced but it was fun trying to derp around with whatever weapon you got.

      • 𝓢𝓮𝓮𝓙𝓪𝔂𝓔𝓶𝓶
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        1 year ago

        I get what you’re saying but for me, at least, it scratches the itch and the leveling up gives a sense of progression that otherwise wouldn’t be there.

        I want Shell Shock without the level-up system (and probably without the wormholes as well)

        You can turn off the obstacles (walls, wormholes).

  • Cas@vlemmy.net
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    1 year ago

    My little brother and I played the hell out of it. Especially when we figured out you could change the last words that your tank says right before it blows up. We thought that was hillarious.

    • bufordt@sh.itjust.works
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      1 year ago

      The turbo button actually slowed things down, it was just labeled in reverse. The whole purpose was to allow older games that were tied to clock speed to be playable on faster CPUs.

      • easydnesto@sh.itjust.works
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        1 year ago

        Really?!? It was so long ago, but I do remember trying to see what difference it made lol. I do remember some games like you said that ran faster and some it had no effect on. I was around 10 or so and was messing around with games in basic and playing MUDS on my library’s gopher access via dialup

        • bufordt@sh.itjust.works
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          1 year ago

          Yes. When they started to come out with ibm models that had 8 and 12MHz chips they realized that a lot of the games had been tied to the original 4.77MHz clock speed for their timing, so on the faster computers they were unplayable. The turbo button, which slowed the computer down was the solution.

  • Sev@pawb.social
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    1 year ago

    All the computers in the Electronics lab had it installed on them; we wasted so much time playing. That was such a complete screw-off class, haha.

    • hglman@lemmy.ml
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      1 year ago

      Same, I have no idea how it even worked but we spent to much time playing this.

  • theroz@lemmy.ml
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    1 year ago

    Loved that game. There was a flash version, too, but I can’t recall the name. I used to play both at the same time as Motherload. What a great soundtrack lol

    • Anissem@lemmy.mlOP
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      1 year ago

      Imagine growing up with the latest iPhone on you now. Can’t imagine the difference.

  • ZappySnap@lemmy.one
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    1 year ago

    I remember playing this with my friend in the early 90s. Was such a fun little game.