Yep! Every single one of these districts would be under 3,000 parts, so they all fit under the limit. We’re using a special glitch to make certain objects way, way larger than is normally possible. This allows us a lot of savings when it comes to building exteriors. The main structure of our buildings are 2 - 4 pieces, where standard build methods might require 200+ pieces or even more to achieve a comparable size.
That’s cool. I’m a bit clueless here. Isn’t there an object limit or something with bases?
Yep! Every single one of these districts would be under 3,000 parts, so they all fit under the limit. We’re using a special glitch to make certain objects way, way larger than is normally possible. This allows us a lot of savings when it comes to building exteriors. The main structure of our buildings are 2 - 4 pieces, where standard build methods might require 200+ pieces or even more to achieve a comparable size.