April 30, 2024
Windows, Playstation, Xbox, Netflix on iOS and Android
A new world of puzzles, 15+ hours of developer commentary
I’ll see you there!
April 30, 2024
Windows, Playstation, Xbox, Netflix on iOS and Android
A new world of puzzles, 15+ hours of developer commentary
I’ll see you there!
Braid is the closest I’ve seen videogames come to literature. The best literature is always about something else - not the plot, but deeper themes. And Braid feels like that, to me. Everything in that game, from the story, to the specific mechanics all tie into the greater theme.
It’s just a masterpiece.
When it sunk it that reversing time was more than just a clever puzzle mechanic, I did a lot of self reflecting.
If you haven’t checked it out, I highly suggest the game Disco Elysium. It’s similar in that the more beautifully-written context you learn about, the more it transcends the plot and explores the themes. You can check out a playthrough of the first parts of gameplay to get a taste of its writing style but it continues to evolve as you level up the voices of your own conscience to the point of genuine wisdom or sheer madness (or leave them oblivious which is also fun).