Epic Games is reportedly laying off around 900 employees | Said to be roughly 16% of its workforce.::UPDATE 4.54pm: Epic has confirmed reports of widespread layoffs at the company, saying the move will affect "around 830…

  • CaptDust@sh.itjust.works
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    1 year ago

    ~20 game studios, unreal engine (probably has 15 divisions itself across games, films, ads, etc), epic games store, artstation, sketchfab, metahuman, quixel, metaverse projects… how many employees should they have?

    • 𝓢𝓮𝓮𝓙𝓪𝔂𝓔𝓶𝓶
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      1 year ago

      how many employees should they have?

      No idea, that’s why I asked. I wasn’t aware of much of what your listed.

      Thanks for taking the time to answer tho instead of assuming I was upset that they employ people.

      • schmidtster@lemmy.world
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        1 year ago

        The article covers all of what we answered quite well, so if you read the article why else would you be asking, and if you didn’t read the article, why are you participating in the comments?

        • Nythos@sh.itjust.works
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          1 year ago

          Why are you so hostile to someone that in the end is promoting a healthy discussion?

          • schmidtster@lemmy.world
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            1 year ago

            How is asking a question that was covered in the article promoting a healthy discussion?

            All it does it shows you didn’t read the article, and if you didn’t read the article how could you contribute to a discussion about an article….?

            And if you think me pointing out the obvious is being “hostile”… well that an interesting take.

          • schmidtster@lemmy.world
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            1 year ago

            Rockstar has over 2000 employees and puts out a fraction of the amount of games.

            The number of employees is a completely irrelevant metric, there is no explanation other than they thought they needed that many. No different than any other company is existence even………