So, hear me out.

I’m a 47 year old guy and I’m not ashamed to say that I enjoy video games. I always have, from playing Head over Heels on a Speccy +2 to ESO and Valorant on my self built PC.

Due to various life circumstances, I’m also on the dating scene and to most women I meet, around my age, video games are anathema. When I say that I like them it’s usually meet with an “oh dear” or a “my son would probably love to talk to you about them, I find them really boring”

I have two boys, both teenagers, both play all the time and sometimes we all play together (although they are better as they have more time to apply to games). Their friends are amazed that I will talk about games with them, that I know someone about games and that I play games. None of their parents want to talk with them about what is effectively their main hobby that they do all the time (big sad).

So the question, there must be some sort of cut off age at which video games are no longer an acceptable pastime. Is it absolute age based (nothing after 35) or is it something to do with the progression of games into popular culture and people born after, say, 1986 will not see it as unacceptable?

I don’t have an answer, I just think it’s an interesting question. Thanks for reading, let me know what you think!

Edit to add: I’m not planning on stopping through peer pressure, just wondering about the phenomenon!

  • I1l0o0l1I@beehaw.org
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    1 year ago

    There’s absolutely no age cut off for video games. I would even go further and say that more seniors should play video games.

    But, I also wouldn’t be too judgy with people who think video games are for kids. This is all thanks to decades of marketing. Atari, the first popular video game console, was sold along side TVs and other electronics and was targeted towards everyone. But then Nintendo decided to market their console as a toy, instead of a consumer electronics product. Also, they had to pick a “boy” vs “girl” aisle, and they picked “boy”, which is why video games aren’t seen as girly.

  • cstine@lemmy.uncomfortable.business
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    1 year ago

    Nah. If you enjoy it, and your kids like spending time with you gaming, then who cares?

    Life is too short and kids grow up too fast to care what some grumpy old people who wouldn’t know fun if it hit them in the head will say about what you enjoy.

  • Showroom7561@lemmy.ca
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    1 year ago

    I’m getting up to your age, but over the last few years I’ve been spending less time (nearly no time) playing video games, and I grew up with them! The only exception is if my son and I are playing together, then I don’t mind sinking a few hours into it.

    Gaming is an investment of time.

    Not that I find it unacceptable, especially if that’s a pastime or hobby, but the older I get, the more I realize that I don’t **want ** to spend any more time than I need to in front of a screen.

    My priorities and commitments have also changed over the years, so any “free time” I get is usually spent maintaining the house, fixing something, running errands, being outdoors, or preparing meals for my family.

    As a side note, I think some of my feelings have also been caused by the direction the gaming industry has gone.

    I simply don’t have the patience to be bothered with today’s video game business model to really care at all about investing time into it. Microtransactions, “seasons”, Gold/Platinum/GOTY/<insert another edition here> versions, unnecessary grinds to get non-important stuff, ads in the console dashboard and in games, etc.

    I’m more likely to play a retro game off an emulator than I am playing one on my Xbox Series X on a 120Hz, 4K, OLED TV.

  • Rho@programming.dev
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    1 year ago

    what i see today is games are super accessible and everyone owns a portable gaming device, my parents are over 60 and they both play games on their phones, although they would’t consider themselves gamers or anything close

    i think the barrier to entry on core games gets higher with age so casual games on phones fit nicely within that demographic

  • Send_me_nude_girls@feddit.de
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    1 year ago

    I personally think it’s only related to birth generation. For currently past 30 years old it was still pretty rare for people to game a lot. Now everyone has a smartphone and gaming is a big business. Also people past a certain age develop a level of “old people grumpiness” and this sticks to them in whatever they do. Some lost interest in hobbies and are seriously envious of people enjoying gaming instead of watching TV all day or gossiping with neighbors. I also believe current younger generstions are much more understanding of other people’s life choices, less judging. Not long ago young marriage was the goal number one, for thousands of years. We’re live in a fast changing age at the moment.

    There’s no drop off for gaming.

  • SpikesOtherDog@ani.social
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    1 year ago

    Do what you want!

    Assuming you aren’t ignoring other obligations, gaming is completely acceptable.

    Anything else is pretentious.

  • katy ✨@lemmy.blahaj.zone
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    1 year ago

    So the question, there must be some sort of cut off age at which video games are no longer an acceptable pastime.

    When you no longer enjoy it

  • wintrparkgrl@beehaw.org
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    1 year ago

    “what is the age cut off for socially acceptable fun having” is what I read. Do what you enjoy and anyone saying you shouldn’t do X, or you are too old to do Y aren’t the type of people I associate with. Just turned 30 and I never plan to stop.

  • blackdragoness@kbin.social
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    1 year ago

    41 year old woman here. I was born with gaming, I will die with gaming. Do not hide your gaming from the get go. Put it in your profile. Its a huge part of my life, so finding that in a partner is a must in my book. There are women out there that share my sentiment, and some that just like games or don’t care.

  • DianaSt75@feddit.de
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    1 year ago

    I have wildly diverse hobbies, so I usually manage to mention something that people around me find weird. Gaming is one of them, and since I am not just your age but also female, I have received tons of strange comments over the years. At least my being somewhat fluid in English isn’t making me stand out anymore!

    I think computer-related activities are seen different by our age group since we didn’t exactly grow up with it, or at least most of us didn’t. I know I was already a teenager when my parents bought us kids a computer, and that one needed inputs in BASIC and was textbased only. And while several of my classmates had similar experiences plus parents who insisted this was useful to know for our futures (and boy, where they right!), most of us still preferred to spent our time elsewhere. I see the difference in my kids, who grew up with not only computers and related technology, but also the internet. My son occasionally played board games via an internet platform by the time he was five (under supervision, of course), and as such, video games are much more part of daily life for that generation.

    In my eyes, the decades-long discussion on when to give your child his/her first mobile phone has similar roots: We were used to a slower pace of life, that as a child you carry a few coins so that you can call your parents from a pay phone in an emergency, and otherwise you had to be at home at a specified time. Play dates with school mates were discussed in person at school, and so forth. Our children are dealing with far faster pace, discussion with class mates only occasionally take place eye-to-eye, and their schedules have become much more complex and fluid. Also, they grow up knowing everybody and anybody carries a phone in their pocket, and of course they want the same. Technology is integrated into their lifes from the start, and that means gaming is far more acceptable as a pastime.

  • madiechan@beehaw.org
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    1 year ago

    My grandfather played games (CIV, WoW, and Elder Scrolls) until his death at 89 years old. Enjoy the things you enjoy, someone who is your person will like that you enjoy things you enjoy.

    • wim@lemmy.sdf.org
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      1 year ago

      Your partner doesn’t necessarily need to enjoy all the things you enjoy, but they should respect your preferences and hobbies even if it’s not theirs.

      while not necessarily true for the younger generations, gamers above 30 stem from a time where video games were predominantly male targetting, and as such, far fewer women at that age will still play games.

  • Sploosh the Water@vlemmy.net
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    1 year ago

    I think it’s generational. When I talk to folks about gaming in their early-mid 30’s, the majority of them either also game, or at least don’t think it’s weird. Video games and board games too.

    I think once you hit that rough age cutoff for millennials, late 30’s-early 40’s it seems video gaming and board gaming also largely falls off. At least that’s been my experience.

    My spouse and I are in our 30’s and most of our peers game. Keep it up and never stop having fun!

    • AdamBomb@lemmy.sdf.org
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      1 year ago

      Gen X-er here, and video gaming was a pretty huge part of a lot of our childhoods, too! The heyday of the video game arcade, Atari, Amiga, NES, and more. Given that, I’d expect folks as old as late 50s to have grown up gaming.

  • Anomander@kbin.social
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    1 year ago

    I don’t think there “must” be an age cutoff where people are supposed to stop playing - instead, there’s an age cutoff for where people didn’t grow up with or have access to computers or gaming.

    I was born right on the cusp of video games moving from niche nerd shit and becoming relatively mainstream. I can see that there’s a clear gap between friends who game and friends who don’t that nearly directly ties to whether or not they played games as a kid. A lot of the time for my generation, that’s a socioeconomic division more than anything else. Computers were expensive as a kid, so most of my friends who grew up poor found other interests in childhood and grew up to be adults who don’t really play games. The kids I grew up around whose families were more well-off have continued gaming as adults. Maybe less, maybe different games; but in many ways it’s like asking what age someone is supposed to outgrow “having hobbies”.

    The older someone is today the less likely it is they had access to games and gaming, and often the more intimidating they find learning about computers and gaming - and the more time they’ve had to find some other hobby that they find compelling.

    There definitely is a thing in the dating market where some people can be particularly judgmental about gaming. Personally, I’ve found that is loudest and largest for some of the more … “serial” daters I know, who have found themselves in relationships with lots of different people and have found that gaming, or identifying as a “gamer” tends to correlate with other bigger issues. There’s also the side concern when something that’s big in your life isn’t something they can relate to - a little like the ultra-fan Sports Dudes where all of every game day will always be booked off for watching the games with the boys.

    I think in regards to the dating market, it’s less that anyone needs to “grow out of” gaming, and more that adults are more expected to have a mature relationship with their hobbies, gaming included. And given that there are negative connotations about degenerate adult gamers not really grown up, that may be something to keep in mind regarding how you present that hobby and how you talk about your relationship with it.

  • Manticore@beehaw.org
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    1 year ago

    Be 80 and play FIFA, it’s fine. There’s no age where you are obliged to put down your controller for the last time. But it shouldn’t be your first answer while you’re dating, and definitely not your only one.

    Being a gamer, as an identity, has a lot of baggage.

    Having gaming be your only interest or hobby is associated with being an unambitious self-interested person who intends to do as a little as possible, as long as possible. The recognisable games are marketed towards kids/teens with time to burn.

    Imagine your date’s interest was “moderating Reddit”, “watching TikTok”, or “reading Instagram”. That’s what ‘gaming’ sounds like: your hobby is media consumption.

    There’s no age where you aren’t allowed to consume media; but it’s worrying if that consumption is your identity, if consumption makes up your routine.

    So it’s not actually about age - it’s about maturity and goal-setting.

    When we’re younger, most of us live moment-by-moment. Media consumption offers no future, but it has a pleasurable present.

    But as people age, people develop goals and interests that require more investment and focus, and they’re looking for people that are doing the same. A cutthroat economy demands people develop goals for financial stability, even if they still otherwise like games.

    As we age, we stop looking for somebody to hang out with, but to build a life with.

    So once the people you’re talking to have interests for the future, “I enjoy my present doing my own thing” doesn’t offer them anything. If they don’t play games, they don’t even know what games are capable of. Maybe one day they’d enjoy playing Ultimate Chicken Horse with you.

    But right now, they just see the recognisable titles that want to monopolise children’s time, and assume you’re doing that. They picture you spending 20+ hours a week playing Fortnite. And there is an age cut-off where it’s no longer socially-acceptable to be a child.

    It’s not that video games are bad, but they’re a non-answer. They want to know what you do that’s good, and a non-answer implies you don’t have a good answer at all, and that makes video games ‘bad’.

    • ElmarsonTheThird@feddit.de
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      1 year ago

      That’s what ‘gaming’ sounds like: your hobby is media consumption.

      It’s really weird that people who have “reading books” as their main hobby are not as stigmatized as their digital media counterparts. Is it the digital aspect that turns the hobby into weirdness?

      • Manticore@beehaw.org
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        1 year ago

        Maybe - certainly generations always assume anything that younger people do is somehow worse than what they did, and the digital landscape is a part of that. When writing slates became accessible, the old guard complained it was ‘lazy’ because they didn’t have to remember it anymore. Any music popular among teenagers (especially teenage girls) is mocked as foolish, cringe, etc.

        But I suspect like most hobbies, it’s mostly the following that determine our assumptions:

        • history of the media and its primary audience (digital mediums are mostly embraced by youth; video games initially marketed to young children)
        • accessibility; scarcity associated with prestige (eg: vital labour jobs are not considered ‘real jobs’ if they don’t require a degree)
        • the kind of people we visibly see enjoying it (we mostly see children, teenagers, and directionless adults as gaming hobbyists)

        You’re right, reading is not somehow more or less moral than video games. Many modern games have powerful narrative structure that is more impactful for being an interactive medium. Spec Ops: The Line embraces the players actions as the fundamentals of its message. Gamers are hugely diverse; more than half the US population actually plays games at this point, and platforms are rapidly approaching an almost even gender split. (Women may choose to play less or different games, and hide their identity online, but they still own ~40% of consoles.)

        Games as a medium is also extremely broad. I don’t think you could compare games to ‘watching anime’ for example, so much as ‘the concept of watching moving pictures’, because they can range from puzzles on your phone, to narrative epics, to grand strategies, to interactive narratives.

        So a better comparison for video games isn’t ‘reading books’ so much as reading in general, and are you reading Reddit, the news, fiction, or classic lit? What does your choice of reading mean?

        So for your suggested hobby of ‘reading books’, one might assume any (or all) of the following:

        • they are intelligent and introspective (or pretentious),
        • they are educated (or think they’re better than you),
        • they are patient and deliberate (or boring),
        • they’d be interesting to discuss ideas with (or irrelevant blatherers).

        Assuming everybody who reads is ‘smart’ is as much an assumption as assuming everybody who games is ‘lazy’, and the assumptions you make about the hobby are really assumptions you make about the typical person who chooses it. It may not be a guarantee, but its a common enough pattern.

        TLDR: Ultimately? I think books have inflated status because it’s seen as a hobby for thinkers; people picture you reading Agatha Christie (but you could be reading Chuck Tingle, or comic books). Games have deflated status because it’s seen as a hobby for people who consume mindlessly - the people who know what games are capable of are the ones playing them, too.