Hypothetically, if someone were to download a Steam game from FG what’s the best operating procedure to avoid being Steam banned? For example, I understand that steam_api.dll will often be quarantined by MS Defender because the game uses a modded version of that file. Once it’s restored what steps would you take to proceed? Log out of steam? Disable internet access? Kill all Steam processes?

  • godless@latte.isnot.coffee
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    1 year ago

    Ideally you’d boot into a separate OS without internet connection, or if it’s checking for that, log into a secondary steam account not linked to your original one in any way.

    • NirodhaAvidya@lemmy.worldOP
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      1 year ago

      So sandbox completely? That’s doable. I imagine to have a Steam account completely separate from your primary account, you’d need to never share libraries and avoid matching IPs. Do you think Steam looks at hardware MAC addresses?

      • RandallFlagg@lemmy.world
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        1 year ago

        At that point why don’t you just play a pirated version on the game lol it seems like less of a hassle

        • NirodhaAvidya@lemmy.worldOP
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          1 year ago

          I agree with you there. I usually just want to try out the game before I buy the real deal. I don’t do too much online stuff these days, but occasionally I want to jump into a game with a friend and thus need my Steam account.

      • godless@latte.isnot.coffee
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        1 year ago

        Windows 10 already gives you the inhouse option to randomize MACs, and I believe it’s even switched on by default. So even if they check it, it probably wouldn’t do any good. Doubt IP addresses matter since plenty of people use a VPN or shared connections in a house with multiple occupants, student dorm and whatnot, so I don’t think they link those.