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Cake day: July 1st, 2023

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  • Personally, I think it’s most likely that he’s composed of many people. It’s a bunch of stories which all got attributed as one person, which isn’t uncommon. Personally, though I’m far from an expert, I think there wasn’t a singular Jesus figure who actually existed, but rather a story of a figure named Jesus that rose from stories about other events.

    Like you said, it’s almost certain that something was happening around that time. In fact, there are many more Messiahs who were mostly forgotten. I just think it’s most likely that people told stories and those stories all merged together into another larger story, which then became the story of Jesus.


  • After reading that page, I strongly suspect that’s not him. It’s all based on statistical modeling, and it’s been heavily massaged. Even with that, they give it 1/600 odds (on the low end) of it being random chance, which those aren’t bad odds.

    Apparently the inscriptions are partially illegible, so assuming it’s even correct their statistical model is based on the name Mariamne being Mary Magdelene (which is clearly not the name we remember her by) and being Jesus’s wife, Maria being the mother, and Jesus having a son, which we didn’t know about, named Judah, as well as a few other assumption that really do not feel like they should be making.

    Even making a ton of assumptions, the odds are still not particularly convincing. It feels like something that can increase someone’s faith if they don’t question it, but if you examine it at all reveals how much people are reaching to prove what they already want to believe.






  • I would argue they don’t know what that means really. Assembly is pretty much a mapping of words to machine code. It’s just a way to make machine code easier to read. It doesn’t actually change how it works.

    A compiler re-arranges and modifies things so what you write isn’t the same as the final program that is created. With assembly it is. It’s not really an abstraction, but a translation. It doesn’t move you further from the machine, it only makes it so you’re speaking the same language.


  • If you want some modern day fun with this, try the Zachtronics programming games; TIS-100, Shenzhen I/O, and Exapunks.

    Or, my personal favorite I only discovered somewhat recently, try Turing Complete. You start by designing all your logic gates from just a negate gate IIRC. You eventually build up an ALU and everything else you need and then create your own computer. Then you define your own assembly language and have to write programs in your assembly language that run on the computer you’ve designed to complete different tasks. It’s a highly underrated game, although it takes a certain type of person to enjoy.



  • A function will be called by code and go to that point in code. To implement functions, you store necessary things to memory and goto the function definition. To implement that with comefrom you’d have to have a list of all the places that need to call the function as comefroms before the function definition. It’d be a mess to read. We almost never care where we are coming from. We care where we’re going to. We want to say “call function foo” not “foo takes control at line x.”







  • The art style was “what if we target the uncanny valley specifically?” It was the strangest thing that seemed to target realism but without the technology that actually makes it look reasonable. I didn’t really care about what it looked like though. Just having some game competing with Maxis would have been nice. Cities: Skylines brought the city builder out of the pit it had been festering in with no competition. I was hoping this would do the same. Hopefully the other projects can do that still.