Mega Castlevania IV Project Thrives with New Footage
The fan-made project ‘Mega Castlevania IV’ is actively in development, aiming to bring the classic SNES title ‘Super Castlevania IV’ to the Sega Genesis/Mega Drive. This ambitious undertaking is being led by developers @GameDevBoss and @Retro_Reloaded101.
Project Highlights
- Development Status: The project has made significant progress, as evidenced by new footage released by MD Rom Test. This footage showcases the game running on the Genesis/Mega Drive.
- Visuals and Sound: Visuals have been effectively translated to the Genesis, but music has undergone changes due to hardware limitations. Despite this, the soundtrack remains a testament to the original compositions by Masanori Adachi and Taro Kudo.
- Historical Context: This isn’t the first attempt to bring Super Castlevania IV to the Genesis, with Factor 5 creating a proof of concept for a Genesis port in the past, impressing Konami but ultimately not moving forward. The current project builds on this legacy, driven by passionate fans eager to see this classic game on a different platform.
Did you own a Mega Drive/Genesis back in the day? Were you jealous of Super Castlevania IV on the SNES?
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Looks neat. I’m curious about how they’re going to handle the Mode 7 effects later on in the game.
It completely ignores them in the first stage (drawbridge is stationary instead of going up to close).