Niantic seems to have trouble telling if a franchise is a good fit for the tech they have and the gameplay it enables. Marvel, Transformers, HP, and Basketball don’t lend themselves well to the grindy collection and exploration mechanics.
We’ll see how well Monster Hunter holds up, gameplay wise. It at least has a repeatable thing that sorta makes sense thematically (like fighting several Rathalos to gather parts) as opposed to having 5 clones of LeBron James or getting… stickers of stuff that you might recognize.
Suffering from the Telltale disease. Pumping out more and more licensed games that are just a different coat of paint on the same game is going to lead to diminishing returns, I expect. Especially with a live service game, I have to imagine that at a certain point you’re just fracturing your userbase.